使用国外开源加压解压库ICSharpCode.SharpZipLib实现加压,该库的官方网站为
http://www.icsharpcode.net/OpenSource/SharpZipLib/Download.aspx
#region 加压解压方法
/// <summary>
/// 功能:压缩文件(暂时只压缩文件夹下一级目录中的文件,文件夹及其子级被忽略)
/// </summary>
/// <param name="dirPath">被压缩的文件夹夹路径</param>
/// <param name="zipFilePath">生成压缩文件的路径,为空则默认与被压缩文件夹同一级目录,名称为:文件夹名+.zip</param>
/// <param name="err">出错信息</param>
/// <returns>是否压缩成功</returns>
public bool ZipFile(string dirPath, string zipFilePath, out string err)
{
err = "";
if (dirPath == string.Empty)
{
err = "要压缩的文件夹不能为空!";
return false;
}
if (!Directory.Exists(dirPath))
{
err = "要压缩的文件夹不存在!";
return false;
}
//压缩文件名为空时使用文件夹名+.zip
if (zipFilePath == string.Empty)
{
if (dirPath.EndsWith("\\"))
{
dirPath = dirPath.Substring(0, dirPath.Length - 1);
}
zipFilePath = dirPath + ".zip";
}
{
string[] filenames = Directory.GetFiles(dirPath);
using (ZipOutputStream s = new ZipOutputStream(File.Create(zipFilePath)))
{
s.SetLevel(9);
byte[] buffer = new byte[4096];
foreach (string file in filenames)
{
ZipEntry entry = new ZipEntry(Path.GetFileName(file));
entry.DateTime = DateTime.Now;
s.PutNextEntry(entry);
using (FileStream fs = File.OpenRead(file))
{
int sourceBytes;
do
{
sourceBytes = fs.Read(buffer, 0, buffer.Length);
s.Write(buffer, 0, sourceBytes);
} while (sourceBytes > 0);
}
}
s.Finish();
s.Close();
}
}
catch (Exception ex)
{
err = ex.Message;
return false;
}
return true;
}
/// 功能:解压zip格式的文件。
/// </summary>
/// <param name="zipFilePath">压缩文件路径</param>
/// <param name="unZipDir">解压文件存放路径,为空时默认与压缩文件同一级目录下,跟压缩文件同名的文件夹</param>
/// <param name="err">出错信息</param>
/// <returns>解压是否成功</returns>
public bool UnZipFile(string zipFilePath, string unZipDir, out string err)
{
err = "";
if (zipFilePath == string.Empty)
{
err = "压缩文件不能为空!";
return false;
}
if (!File.Exists(zipFilePath))
{
err = "压缩文件不存在!";
return false;
}
//解压文件夹为空时默认与压缩文件同一级目录下,跟压缩文件同名的文件夹
if (unZipDir == string.Empty)
unZipDir = zipFilePath.Replace(Path.GetFileName(zipFilePath), Path.GetFileNameWithoutExtension(zipFilePath));
if (!unZipDir.EndsWith("\\"))
unZipDir += "\\";
if (!Directory.Exists(unZipDir))
Directory.CreateDirectory(unZipDir);
{
using (ZipInputStream s = new ZipInputStream(File.OpenRead(zipFilePath)))
{
{
string directoryName = Path.GetDirectoryName(theEntry.Name);
string fileName = Path.GetFileName(theEntry.Name);
if (directoryName.Length > 0)
{
Directory.CreateDirectory(unZipDir + directoryName);
}
if (!directoryName.EndsWith("\\"))
directoryName += "\\";
if (fileName != String.Empty)
{
using (FileStream streamWriter = File.Create(unZipDir + theEntry.Name))
{
byte[] data = new byte[2048];
while (true)
{
size = s.Read(data, 0, data.Length);
if (size > 0)
{
streamWriter.Write(data, 0, size);
}
else
{
break;
}
}
}
}
}//while
}
}
catch (Exception ex)
{
err = ex.Message;
return false;
}
return true;
}//解压结束
#endregion
/// <summary>
/// 功能:压缩文件(暂时只压缩文件夹下一级目录中的文件,文件夹及其子级被忽略)
/// </summary>
/// <param name="dirPath">被压缩的文件夹夹路径</param>
/// <param name="zipFilePath">生成压缩文件的路径,为空则默认与被压缩文件夹同一级目录,名称为:文件夹名+.zip</param>
/// <param name="err">出错信息</param>
/// <returns>是否压缩成功</returns>
public bool ZipFile(string dirPath, string zipFilePath, out string err)
{
err = "";
if (dirPath == string.Empty)
{
err = "要压缩的文件夹不能为空!";
return false;
}
if (!Directory.Exists(dirPath))
{
err = "要压缩的文件夹不存在!";
return false;
}
//压缩文件名为空时使用文件夹名+.zip
if (zipFilePath == string.Empty)
{
if (dirPath.EndsWith("\\"))
{
dirPath = dirPath.Substring(0, dirPath.Length - 1);
}
zipFilePath = dirPath + ".zip";
}
try
{
string[] filenames = Directory.GetFiles(dirPath);
using (ZipOutputStream s = new ZipOutputStream(File.Create(zipFilePath)))
{
s.SetLevel(9);
byte[] buffer = new byte[4096];
foreach (string file in filenames)
{
ZipEntry entry = new ZipEntry(Path.GetFileName(file));
entry.DateTime = DateTime.Now;
s.PutNextEntry(entry);
using (FileStream fs = File.OpenRead(file))
{
int sourceBytes;
do
{
sourceBytes = fs.Read(buffer, 0, buffer.Length);
s.Write(buffer, 0, sourceBytes);
} while (sourceBytes > 0);
}
}
s.Finish();
s.Close();
}
}
catch (Exception ex)
{
err = ex.Message;
return false;
}
return true;
}
/// <summary>
/// 功能:解压zip格式的文件。
/// </summary>
/// <param name="zipFilePath">压缩文件路径</param>
/// <param name="unZipDir">解压文件存放路径,为空时默认与压缩文件同一级目录下,跟压缩文件同名的文件夹</param>
/// <param name="err">出错信息</param>
/// <returns>解压是否成功</returns>
public bool UnZipFile(string zipFilePath, string unZipDir, out string err)
{
err = "";
if (zipFilePath == string.Empty)
{
err = "压缩文件不能为空!";
return false;
}
if (!File.Exists(zipFilePath))
{
err = "压缩文件不存在!";
return false;
}
//解压文件夹为空时默认与压缩文件同一级目录下,跟压缩文件同名的文件夹
if (unZipDir == string.Empty)
unZipDir = zipFilePath.Replace(Path.GetFileName(zipFilePath), Path.GetFileNameWithoutExtension(zipFilePath));
if (!unZipDir.EndsWith("\\"))
unZipDir += "\\";
if (!Directory.Exists(unZipDir))
Directory.CreateDirectory(unZipDir);
try
{
using (ZipInputStream s = new ZipInputStream(File.OpenRead(zipFilePath)))
{
ZipEntry theEntry;
{
string directoryName = Path.GetDirectoryName(theEntry.Name);
string fileName = Path.GetFileName(theEntry.Name);
if (directoryName.Length > 0)
{
Directory.CreateDirectory(unZipDir + directoryName);
}
if (!directoryName.EndsWith("\\"))
directoryName += "\\";
if (fileName != String.Empty)
{
using (FileStream streamWriter = File.Create(unZipDir + theEntry.Name))
{
int size = 2048;
byte[] data = new byte[2048];
while (true)
{
size = s.Read(data, 0, data.Length);
if (size > 0)
{
streamWriter.Write(data, 0, size);
}
else
{
break;
}
}
}
}
}//while
}
}
catch (Exception ex)
{
err = ex.Message;
return false;
}
return true;
}//解压结束
#endregion
需要添加对SharpZipLib的引用:
using ICSharpCode.SharpZipLib.Zip;
案列二:
1、创建zip文件,并添加文件:
using (ZipFile zip = ZipFile.Create(@"E:\test.zip"))
{
zip.BeginUpdate();
zip.Add(@"E:\文件1.txt");
zip.Add(@"E:\文件2.txt");
zip.CommitUpdate();
}
{
zip.BeginUpdate();
zip.Add(@"E:\文件1.txt");
zip.Add(@"E:\文件2.txt");
zip.CommitUpdate();
}
2、将文件夹压缩为文件
(new FastZip()).CreateZip(@"E:\test.zip", @"E:\test\", true, "");
最后一个参数是使用正则表达式表示的过滤文件规则。CreateZip方法有3个重载版本,其中有目录过滤参数、文件过滤参数及用于指定是否进行子目录递归的一个bool类型的参数。
3、将文件添加到已有zip文件中
using (ZipFile zip = new ZipFile(@"E:\test.zip"))
{
zip.BeginUpdate();
zip.Add(@"E:\test.doc");
zip.CommitUpdate();
}
{
zip.BeginUpdate();
zip.Add(@"E:\test.doc");
zip.CommitUpdate();
}
4、列出zip文件中文件
using (ZipFile zip = new ZipFile(@"E:\test.zip"))
{
string list = string.Empty;
foreach (ZipEntry entry in zip)
{
list += entry.Name + "\r\n";
}
MessageBox.Show(list);
}
{
string list = string.Empty;
foreach (ZipEntry entry in zip)
{
list += entry.Name + "\r\n";
}
MessageBox.Show(list);
}
5、删除zip文件中的一个文件
using (ZipFile zip = new ZipFile(@"E:\test.zip"))
{
zip.BeginUpdate();
zip.Delete(@"test.doc");
zip.Delete(@"test22.txt");
zip.CommitUpdate();
}
{
zip.BeginUpdate();
zip.Delete(@"test.doc");
zip.Delete(@"test22.txt");
zip.CommitUpdate();
}
6、解压zip文件中文件到指定目录下
(new FastZip()).ExtractZip(@"E:\test.zip", @"E:\test\", "");
7、常用类
ZipInputStream、GZipInputStream用于解压缩Deflate、GZip格式流,ZipOutputStream、GZipOutputStream用于压缩Deflate、GZip格式流。
StreamUtil类包含了几个Stream处理辅助方法:
1) Copy(Stream, Stream, Byte[])用于从一个Stream对象中复制数据到另一Stream对象。有多个重写。
2) ReadFully(Stream, Byte [])用于从Stream对象中读取所有的byte数据。有多个重写